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Tilesets rpg maker mv7/29/2023 What ended up happening was it animated correctly for a few frames, then went white for half a second before repeating. What I did was I set it to its center tile, then make the event turn down, turn up twice, and loop. The closest I have gotten is importing the water tiles as a character sprite, starting it as an event, then making a custom movement route. It seems like something that should be covered, considering the fact that anyone who wants to make a custom water tile really needs to know this so they can do water effects, but I haven't truly found a from-the-ground-up tutorial yet.īasically, all I need to know is how to animate custom water tiles. ![]() I've been looking all over the place, but have not found one post that explains this concept. ![]() ![]() So.this may seem like a noobish question, but.
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